[movement]
bounce=TRUE
check_actors=TRUE
apply_special_movement=TRUE
apply_extra_movement=TRUE

[class]
use_gfx=FALSE

[attack]
damage=3

[pixel]
start_r=200
start_g=200
start_b=0
end_r=250
end_g=200
end_b=0
col_num=55
x1=1
y1=1