[class]

ai_type=AI_SPAWNITEM
name=Spawned Item
blood_count=15
flesh_count=4
flesh_value=0
ignore_fire=YES
health=125

[movement]

start_x_mov=0.2
start_y_mov=0.0
jumpy_behaviour=10.0
use_air_friction=1
bounding_size_x=30
bounding_size_y=30
bounding_dead_size_x=28
bounding_dead_size_y=30
apply_extra_tile_movement=YES
#move_vert=TRUE

[gravity]

use_gravity=1
reverse=0

[attack]

min_distance_to_player=250
shoot_frequency=60
shoot_particle_type=PART_TYPE_SHOT
shoot_particle_speed=2.0
shoot_range=70
shoot_angle=0
shoot_player=1
touch_damage=0.5

[sound]
min_idle_ctr=300
max_idle_ctr=1200